ConvAgendaItemclassactor.t[5608]

A "conversational" agenda item. This type of item is ready to execute only when the actor hasn't engaged in conversation during the same turn. This type of item is ideal for situations where we want the actor to pursue a conversational topic, because we won't initiate the action until we get a turn where the player didn't directly talk to us.

class ConvAgendaItem :   AgendaItem

Superclass Tree   (in declaration order)

ConvAgendaItem
        AgendaItem
                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

isReady  otherActor 

Inherited from AgendaItem :
agendaOrder  initiallyActive  isDone 

Summary of Methods  

Inherited from AgendaItem :
execute  getActor  invokeItem  resetItem 

Properties  

isReadyOVERRIDDENactor.t[5609]

no description available

otherActoractor.t[5618]
The actor we're planning to address - by default, this is the PC. If the conversational overture will be directed to another NPC, you can specify that other actor here.

Methods  

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3