RestartSignalclass_main.t[219]

Restart signal. This can be used to restart from the main entrypoint. The caller should create one of these objects, then use restartGame() (or an equivalent from a different function set, if appropriate) to reset static object state to the initial program load conditions, then throw the signal object.

class RestartSignal :   Exception

Superclass Tree   (in declaration order)

RestartSignal
        Exception
                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

Inherited from Exception :
errmsg_ 

Summary of Methods  

construct 

Inherited from Exception :
displayException  getExceptionMessage  showStackTrace 

Properties  

(none)

Methods  

construct ( )OVERRIDDEN_main.t[220]

no description available

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3