TIActionclassaction.t[3935], en_us.t[8600]

Transitive-with-indirect Action class - this is an action that takes both a direct and indirect object. We subclass the basic one-object action to add the indirect object handling.

Modified in en_us.t[8600]:
English-specific additions for two-object verbs.

class TIAction :   TAction

Superclass Tree   (in declaration order)

TIAction
        TAction
                Action
                        BasicProd
                                object
                Resolver
                        object

Subclass Tree  

TIAction
        AttachToAction
                predicate(AttachTo)
                predicate(AttachToWhat)
        AttackWithAction
                predicate(AttackWith)
        BurnWithAction
                predicate(BurnWith)
        CleanWithAction
                predicate(CleanWith)
        CutWithAction
                predicate(CutWith)
                predicate(CutWithWhat)
        DetachFromAction
                predicate(DetachFrom)
        DigWithAction
                predicate(DigWith)
        FastenToAction
                predicate(FastenTo)
        GiveToAction
                predicate(GiveTo)
                predicate(GiveToType2)
                predicate(GiveToWhom)
        LockWithAction
                predicate(LockWith)
        MoveToAction
                predicate(MoveTo)
        MoveWithAction
                predicate(MoveWith)
        PlugIntoAction
                predicate(PlugInto)
                predicate(PlugIntoWhat)
        PourIntoAction
                predicate(PourInto)
        PourOntoAction
                predicate(PourOnto)
        PushTravelViaIobjAction
                PushTravelClimbDownAction
                        predicate(PushTravelClimbDown)
                PushTravelClimbUpAction
                        predicate(PushTravelClimbUp)
                PushTravelEnterAction
                        predicate(PushTravelEnter)
                PushTravelGetOutOfAction
                        predicate(PushTravelGetOutOf)
                PushTravelThroughAction
                        predicate(PushTravelThrough)
        PutBehindAction
                predicate(PutBehind)
        PutInAction
                predicate(PutIn)
                predicate(PutInWhat)
        PutOnAction
                predicate(PutOn)
        PutUnderAction
                predicate(PutUnder)
        ScrewWithAction
                predicate(ScrewWith)
        ShowToAction
                predicate(ShowTo)
                predicate(ShowToType2)
                predicate(ShowToWhom)
        TakeFromAction
                predicate(TakeFrom)
        ThrowAtAction
                predicate(ThrowAt)
        ThrowToAction
                predicate(ThrowTo)
                predicate(ThrowToType2)
        TurnWithAction
                predicate(TurnWith)
        UnfastenFromAction
                predicate(UnfastenFrom)
        UnlockWithAction
                predicate(UnlockWith)
        UnplugFromAction
                predicate(UnplugFrom)
        UnscrewWithAction
                predicate(UnscrewWith)

Global Objects  

(none)

Summary of Properties  

actionIobjProp  askIobjResponseProd  checkIobjProp  execFirst  iobjCur_  iobjInfoCur_  iobjList_  iobjMatch  iobjResolver_  isPrepositionalPhrasing  lastObjList_  needAnaphoricBinding_  omitIobjInDobjQuery  preCondIobjProp  predicateNounPhrases  remapIobjProp  resolveFirst  resolveFirstEmpty  tentativeDobj_  tentativeIobj_  verIobjProp 

Inherited from TAction :
actionAllowsAll  actionDobjProp  actor_  askDobjResponseProd  checkDobjProp  dobjCur_  dobjInfoCur_  dobjList_  dobjMatch  dobjResolver_  issuer_  preCondDobjProp  remapDobjProp  verDobjProp  whichMessageObject 

Inherited from Action :
actionTime  afterActionMainList  beforeAfterObjs  defaultForRecursion  extraMessageParams  implicitMsg  includeInUndo  isImplicit  isRepeatable  iterationCanceled  originalAction  parentAction  preCond  pronounOverride  remappedFrom  showDefaultReports  synthParamID  verbFlags  verifiedOkay 

Inherited from BasicProd :
firstTokenIndex  isSpecialResponseMatch  lastTokenIndex 

Inherited from Resolver :
action_  equivs_  isGlobalScope  isSubResolver  scope_  whichObject 

Summary of Methods  

announceAllDefaultObjects  announceDefaultObject  canIobjResolveTo  checkAction  checkRemapping  copyTentativeObjs  createForMissingIobj  createIobjResolver  doActionMain  execAction  filterAmbiguousIobj  filterPluralIobj  getAllIobj  getAnaphoricBinding  getCurrentObjects  getDefaultIobj  getIobj  getIobjCount  getIobjFlags  getIobjInfo  getIobjResolver  getIobjTokens  getIobjWords  getMatchForRole  getMessageParam  getObjectForRole  getObjResponseProd  getOtherMessageObjectPronoun  getOtherObjectRole  getPreCondDescList  getPreCondPropForRole  getQuestionInf  getRemapPropForRole  getResolvedIobjList  getResolvedObjList  getResolveInfo  getRoleFromIndex  getTentativeDobj  getTentativeIobj  getVerbPhrase  getVerbPhrase2  getVerifyPropForRole  initForMissingDobj  initForMissingIobj  initTentative  needRemappedAnnouncement  resetAction  resolvedObjectsInScope  resolveNouns  retryWithAmbiguousIobj  retryWithMissingIobj  setCurrentObjects  setObjectMatches  setPronounByInput  setResolvedIobj  setResolvedObjects  testRetryDefaultIobj  verifyAction  whatObj 

Inherited from TAction :
adjustDefaultObjectPrep  canDobjResolveTo  construct  createDobjResolver  createForMissingDobj  createForRetry  filterAmbiguousDobj  filterPluralDobj  getAllDobj  getDefaultDobj  getDobj  getDobjCount  getDobjFlags  getDobjInfo  getDobjResolver  getDobjTokens  getDobjWords  getResolvedDobjList  getVerbPhrase1  initResolver  retryWithAmbiguousDobj  retryWithMissingDobj  setResolvedDobj  testRetryDefaultDobj 

Inherited from Action :
actionOfKind  addBeforeAfterObj  afterAction  afterActionMain  announceActionObject  beforeAction  beforeActionMain  cacheMultiObjectAnnouncements  callAfterActionMain  callCatchAllProp  callPreConditions  callVerifyPreCond  callVerifyProp  cancelIteration  checkPreConditions  combineRemappedVerifyResults  createActionFrom  createActionInstance  createTopicQualifierResolver  doAction  doActionOnce  filterAmbiguousWithVerify  filterFacets  filterPluralWithVerify  finishResolveList  getDefaultWithVerify  getEnteredVerbPhrase  getImplicitPhrase  getInfPhrase  getNotifyTable  getObjPreCondDescList  getObjPreConditions  getOriginalAction  getOrigTokenList  getParticiplePhrase  getPredicate  getPronounOverride  getRemappedFrom  getSimpleSynonymRemap  getSortedVerifyResults  isConversational  isNestedIn  isPartOf  isRemapped  makeResolveInfo  makeResolveInfoList  maybeAnnounceDefaultObject  maybeAnnounceImplicit  maybeAnnounceMultiObject  noMatch  notifyBeforeAfter  objListPronoun  preAnnounceActionObject  recalcSenseContext  repeatAction  resolveAction  runBeforeNotifiers  saveActionForAgain  setImplicit  setMessageParam  setMessageParams  setNested  setOriginalAction  setPronounOverride  setRemapped  spPrefix  spSuffix  synthMessageParam  verifyHandlersExist  whatTranslate  withVerifyResults  zeroActionTime 

Inherited from BasicProd :
canResolveTo  getOrigText  setOrigTokenList 

Inherited from Resolver :
allowAll  cacheScopeList  filterAll  filterAmbiguousEquivalents  filterAmbiguousNounPhrase  filterPluralPhrase  filterPossRank  getAction  getAll  getAllDefaults  getDefaultObject  getPossessiveResolver  getPronounDefault  getQualifierResolver  getRawPronounAntecedent  getReflexiveBinding  getScopeList  getTargetActor  matchName  objInScope  resetResolver  resolvePronounAntecedent  resolveUnknownNounPhrase  selectIndefinite  withGlobals 

Properties  

actionIobjPropaction.t[5174]

no description available

askIobjResponseProdaction.t[4087]
The root production to use to parse missing indirect object responses. By default, this is singleNoun, but individual actions can override this as appropriate.

Note that language modules might want to override this to allow for special responses. For example, in English, most verbs will want to override this with a specialized production that allows the appropriate preposition in the response.

checkIobjPropaction.t[5173]
no description available

execFirstaction.t[4126]
Determine which object to call first for action processing. By default, we execute in the same order as we resolve, but this can be overridden if necessary.

iobjCur_action.t[5149]
current indirect object being executed

iobjInfoCur_action.t[5152]
the full ResolveInfo associated with iobjCur_

iobjList_action.t[5146]
the indirect object list

iobjMatchaction.t[5143]
the predicate grammar must assign the indirect object production tree to iobjMatch

iobjResolver_action.t[5155]
my cached indirect object resolver

isPrepositionalPhrasingen_us.t[8646]
For VerbRules: does this verb rule have a prepositional or structural phrasing of the direct and indirect object slots? That is, are the object slots determined by a prepositional marker, or purely by word order? For most English verbs with two objects, the indirect object is marked by a preposition: GIVE BOOK TO BOB, PUT BOOK IN BOX. There are a few English verbs that don't include any prespositional markers for the objects, though, and assign the noun phrase roles purely by the word order: GIVE BOB BOOK, SHOW BOB BOOK, THROW BOB BOOK. We define these phrasings with separate verb rules, which we mark with this property.

We use this in ranking verb matches. Non-prepositional verb structures are especially prone to matching where they shouldn't, because we can often find a way to pick out words to fill the slots in the absence of any marker words. For example, GIVE GREEN BOOK could be interpreted as GIVE BOOK TO GREEN, where GREEN is assumed to be an adjective-ending noun phrase; but the player probably means to give the green book to someone who they assumed would be filled in as a default. So, whenever we find an interpretation that involves a non-prespositional phrasing, we'll use this flag to know we should be suspicious of it and try alternative phrasing first.

Most two-object verbs in English use prepositional markers, so we'll set this as the default. Individual VerbRules that use purely structural phrasing should override this.

lastObjList_action.t[4500]
The last object list we resolved. We keep track of this so that we can provide it as the anaphoric binding, if an anaphor binding is requested.

needAnaphoricBinding_action.t[4508]
Flag: we have been asked for an anaphoric binding, but we don't have a binding available. We'll check this after resolving the first-resolved noun phrase so that we can go back and re-resolve it again after resolving the other noun phrase.

omitIobjInDobjQueryen_us.t[8616]
Flag: omit the indirect object in a query for a missing direct object. For many verbs, if we already know the indirect object and we need to ask for the direct object, the query sounds best when it includes the indirect object: "what do you want to put in it?" or "what do you want to take from it?". This is the default phrasing.

However, the corresponding query for some verbs sounds weird: "what do you want to dig in with it?" or "whom do you want to ask about it?". For such actions, this property should be set to true to indicate that the indirect object should be omitted from the queries, which will change the phrasing to "what do you want to dig in", "whom do you want to ask", and so on.

preCondIobjPropaction.t[5172]
no description available

predicateNounPhrasesOVERRIDDENaction.t[4322]
we have a direct and indirect object

remapIobjPropaction.t[5183]
Action-remap properties for the indirect object. By convention, the remapper properties are named remapDobjAction and remapIobjAction, for the direct and indirect objects, respectively, where Action is replaced by the root name of the action.

resolveFirstaction.t[4107]
Resolution order - returns DirectObject or IndirectObject to indicate which noun phrase to resolve first in resolveNouns(). By default, we'll resolve the indirect object first, but individual actions can override this to resolve in a non-default order.

resolveFirstEmptyaction.t[4119]
Empty phrase resolution order. This is similar to the standard resolution order (resolveFirst), but is used only when both the direct and indirect objects are empty phrases.

When both phrases are empty, we will either use a default or prompt interactively for the missing phrase. In most cases, it is desirable to prompt interactively for a missing direct object first, regardless of the usual resolution order.

tentativeDobj_action.t[5162]
The tentative direct and indirect object lists. A tentative list is available for the later-resolved object while resolving the earlier-resolved object.

tentativeIobj_action.t[5163]
no description available

verIobjPropaction.t[5171]
Verification and action properties for the indirect object. By convention, the verification method for the indirect object of a two-object action is verIobjXxx; the check method is checkIobjXxx; and the action method is actionIobjXxx.

Methods  

announceAllDefaultObjects (allResolved)OVERRIDDENen_us.t[8767]

announce all defaulted objects

announceDefaultObject (obj, whichObj, resolvedAllObjects)OVERRIDDENen_us.t[8711]
announce a default object used with this action

canIobjResolveTo (obj)action.t[4135]
Can the indirect object potentially resolve to the given simulation object? This only determines if the object is a *syntactic* match, meaning that it can match at a vocabulary and grammar level. This doesn't test it for logicalness or check that it's an otherwise valid resolution.

checkAction ( )OVERRIDDENaction.t[4976]
Check the command.

For a two-object action, this first calls the catch-all 'check' methods (the dobjFor(Default) and dobjFor(All) methods) on the two objects (indirect object first), then calls the 'check' methods for this specific action (direct object first).

checkRemapping ( )OVERRIDDENaction.t[4935]
Check for remapping

copyTentativeObjs ( )action.t[5122]
Copy one tentative object list to the other. This is useful when an object's verifier for one TIAction wants to forward the call to the other object verifier for a different TIAction.

createForMissingIobj (orig, asker)action.t[4010]
Create an instance of this action for retrying a given single-object action with a missing indirect object.

createIobjResolver (issuingActor, targetActor)action.t[4544]
Create our indirect object resolver. By default, we'll use a basic indirect object resolver.

doActionMain ( )OVERRIDDENaction.t[4590]
Execute the action. We'll run through the execution sequence once for each resolved object in our direct or indirect object list, depending on which one is the list and which one is the singleton.

execAction ( )OVERRIDDENaction.t[5008]
Execute the command.

filterAmbiguousIobj (lst, requiredNum, np)action.t[4560]
filter an ambiguous indirect object noun phrase

filterPluralIobj (lst, np)action.t[4569]
filter a plural phrase

getAllIobj (actor, scopeList)action.t[4554]
Resolve 'all' for the indirect object. By default, we'll return everything in the scope list.

getAnaphoricBinding (typ)OVERRIDDENaction.t[4476]
Get the anaphoric binding for the noun phrase we're currently resolving.

getCurrentObjects ( )OVERRIDDENaction.t[5101]
Get the list of active objects. We have a direct and indirect object.

getDefaultIobj (np, resolver)action.t[4577]
get the default indirect object

getIobj ( )action.t[5072]
get the current indirect object being executed

getIobjCount ( )action.t[5081]
get the number of direct objects

getIobjFlags ( )action.t[5078]
get the object resolution flags for the indirect object

getIobjInfo ( )action.t[5075]
get the full ResolveInfo associated with the current indirect object

getIobjResolver (issuingActor, targetActor, reset)action.t[4526]
get our indirect object resolver, or create one if we haven't already cached one

getIobjTokens ( )action.t[5084]
get the original token list of the current indirect object phrase

getIobjWords ( )action.t[5091]
get the original words (as a list of strings) of the current iobj

getMatchForRole (role)OVERRIDDENaction.t[4388]
get the match tree for the noun phrase in the given role

getMessageParam (objName)OVERRIDDENaction.t[5057]
Get a message parameter object for the action. We define 'dobj' as the direct object and 'iobj' as the indirect object, in addition to any inherited targets.

getObjectForRole (role)OVERRIDDENaction.t[4335]
get the resolved object in a given role

getObjResponseProd (resolver)OVERRIDDENaction.t[4090]
get the missing object response production for a given role

getOtherMessageObjectPronoun (which)en_us.t[8852]
Get the pronoun for the message object in the given role.

getOtherObjectRole (role)OVERRIDDENaction.t[4381]
get the OtherObject role for the given role

getPreCondDescList ( )OVERRIDDENaction.t[5041]
get the precondition descriptor list for the action

getPreCondPropForRole (role)OVERRIDDENaction.t[4401]
get the 'preCond' property for a given object role

getQuestionInf (which)OVERRIDDENen_us.t[8777]
show the verb's basic infinitive form for an interrogative

getRemapPropForRole (role)OVERRIDDENaction.t[4407]
get the 'remap' property for a given object role

getResolvedIobjList ( )action.t[4420]
get the list of resolved indirect objects

getResolvedObjList (which)OVERRIDDENaction.t[4413]
get the list of resolved objects in the given role

getResolveInfo (obj, oldRole)OVERRIDDENaction.t[4342]
get the ResolveInfo for the given resolved object

getRoleFromIndex (idx)OVERRIDDENaction.t[4325]
get an object role

getTentativeDobj ( )action.t[5136]
Get the tentative direct/indirect object resolution lists. A tentative list is available for the later-resolved object while resolving the earlier-resolved object.

getTentativeIobj ( )action.t[5137]
no description available

getVerbPhrase (inf, ctx)OVERRIDDENen_us.t[8883]
get the verb phrase in infinitive or participle form

getVerbPhrase2 (inf, vp, dobjText, dobjIsPronoun, iobjText)en_us.t[8927]
Get the verb phrase for a two-object (dobj + iobj) phrasing. This is a class method, so that it can be reused by unrelated (i.e., non-TIAction) classes that also use two-object syntax but with other internal structures. This is the two-object equivalent of TAction.getVerbPhrase1().

getVerifyPropForRole (role)OVERRIDDENaction.t[4395]
get the 'verify' property for a given object role

initForMissingDobj (orig)OVERRIDDENaction.t[4040]
Initialize the action for retrying with a missing direct object.

If we're trying a TIAction, we can only be coming from a TAction (since that's the only kind of original action that can turn into a two-object, at least in the base library). That means the original action already has a direct object. Now, since we're asking for a MISSING direct object, the only possibility is that the original action's direct object is our INDIRECT object. For example: SWEEP WITH BROOM is turning into SWEEP <what> WITH BROOM.

initForMissingIobj (orig)action.t[4063]
Initialize the action for retrying with a missing indirect object.

We can only be coming from a TAction, so the TAction will have a direct object already. Simply copy that as our own direct object. For example: UNLOCK DOOR is turning into UNLOCK DOOR WITH <what>.

initTentative (issuingActor, targetActor, whichObj)OVERRIDDENaction.t[4869]
initialize tentative resolutions for other noun phrases

needRemappedAnnouncement (info)action.t[4823]
Determine if we need to announce this action when the action was remapped, based on the resolution information for one of our objects. We need to announce a remapped action when either object had unclear disambiguation or was defaulted.

resetAction ( )OVERRIDDENaction.t[3936]
no description available

resolvedObjectsInScope ( )OVERRIDDENaction.t[4511]
check that the resolved objects are in scope

resolveNouns (issuingActor, targetActor, results)OVERRIDDENaction.t[4145], en_us.t[8649]
resolve our noun phrases to objects

Modified in en_us.t[8649]:
resolve noun phrases

retryWithAmbiguousIobj (orig, objs, asker, objPhrase)action.t[3966]
Retry an action as a two-object action with an ambiguous indirect object. We'll ask which of the given possible objects is intended.

retryWithMissingIobj (orig, asker)action.t[3955]
Retry a single-object action as a two-object action. We'll treat the original action's direct object list as our direct object list, and obtain an indirect object using the normal means (first looking for a default, then prompting the player if we can't find a suitable default). 'orig' is the original single-object action.

This routine terminates with 'exit' if it doesn't throw some other error.

setCurrentObjects (lst)OVERRIDDENaction.t[5107]
set the current objects

setObjectMatches (dobj, iobj)OVERRIDDENaction.t[4457]
manually set the unresolved object noun phrase match trees

setPronounByInput (lst)action.t[4766]
Set the pronoun according to the pronoun type actually used in the input. For example, if we said PUT BOX ON IT, we want IT to continue referring to whatever IT referred to before this command - we specifically do NOT want IT to refer to the BOX in this case.

setResolvedIobj (iobj)action.t[4443]
set a resolved iobj

setResolvedObjects (dobj, iobj)OVERRIDDENaction.t[4433]
Manually set the resolved objects. We'll set our direct and indirect objects.

testRetryDefaultIobj (orig)action.t[3989]
Test to see if askForIobj() would find a default indirect object. Returns true if there's a default, nil if not. If this returns true, then askForIobj() will simply take the default and proceed; otherwise, it will have to actually ask the user for the missing information.

verifyAction ( )OVERRIDDENaction.t[4837]
Verify the action.

whatObj (which)OVERRIDDENen_us.t[8685]
get the interrogative for one of our objects

TADS 3 Library Manual
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