TouchObjConditionclass | precond.t[419] |
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This is a base class for arbitrary object-to-object touch conditions. In most cases, you'll want to use the more specific touchObj, which tests that the current actor can touch the current object.
class
TouchObjCondition : PreCondition
(none)
TouchObjCondition
PreCondition
object
dobjTouchObj
iobjTouchObj
touchObj
checkPreCondition
construct
verifyPreCondition
preCondOrder OVERRIDDEN | precond.t[673] |
sourceObj | precond.t[427] |
checkPreCondition (obj, allowImplicit) OVERRIDDEN | precond.t[430] |
construct (src) | precond.t[421] |
verifyPreCondition (obj) OVERRIDDEN | precond.t[565] |