MultiInstanceInstanceclass | objects.t[3113] |
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IMPORTANT - the library adds this class to each instance object *automatically*. Game code shouldn't ever have to use this class directly.
class
MultiInstanceInstance : object
(none)
MultiInstanceInstance
object
MultiInstanceInstance
MultiFacetedFacet
isEquivalent | objects.t[3167] |
miParent | objects.t[3170] |
baseMoveInto (newCont) | objects.t[3127] |
construct (parent) | objects.t[3114] |